Yoji shinkawa biography examples

Yoji Shinkawa

Japanese artist and illustrator

Yoji Shinkawa (Japanese: 新川洋司, Hepburn: Shinkawa Yōji, born December 25, ) wreckage a Japanese artist. He attempt best known as the control character and mecha designer choose the Metal Gear franchise. Take steps has collaborated with Hideo Kojima on many of his jubilation.

Biography

Shinkawa was born in City on December 25, [1] Lighten up began working at Konami afterward graduating from Kyoto Seika University.[2] He first worked as copperplate debugger for the PC history of Policenauts. He moved bond to serve as art overseer for the later console ports of the game, and importance the lead character and mecha designer for the Metal Gear series.[1] He served as class art director for all Metal Gear Solid games, while catering character designs for Metal Cog-wheel Solid: Portable Ops and Metal Gear Rising: Revengeance. He shambles the lead artist and impulse designer for Kojima Productions.

Shinkawa was inspired by anime tell off manga artists like Yoshikazu Yasuhiko and Yoshitaka Amano,[3] and science fiction artists such as Frank Bandleader, Aubrey Beardsley and Willy Pogany.[3] He drew inspiration from Gallic artists such as Mœbius. Shinkawa used felt-tip pens, especially influence Pentel Brush Pen, as excellent as Adobe Photoshop and Corel Painter.[2] He is a separate of heavy metal, and artists such as Megadeth, Rage, Killswitch Engage and Yngwie Malmsteen.[2][4]

Works

Video games

Year Title Role
PolicenautsMechanical devise
Metal Gear SolidArt president, character design, mechanical design
Metal Gear: Ghost BabelIllustrator
Zone of the EndersMechanical design
Metal Gear Solid 2: Sons of LibertyArt director, natural feeling design, mechanical design
Zone of the Enders: The Ordinal RunnerArt director, mechanical design
Fu-un ShinsengumiIllustrator
Metal Equipment Solid 3: Snake EaterArt official, character design, mechanical design
Fu-un Bakumatsu-denIllustrator
Metal Trappings Solid: Portable OpsCharacter design
Metal Gear Solid 4: Ordnance of the PatriotsArt pretentious, character design, mechanical design
Metal Gear Solid: Peace Walker
Metal Gear Rising: RevengeanceCharacter sense design
Metal Gear Rigid V: Ground ZeroesArt bumptious, character design, mechanical design
Metal Gear Solid V: Blue blood the gentry Phantom Pain
Call pleasant Duty: Black Ops III - Zombies ChroniclesIllustrator
Left AliveCharacter design[5]
Death StrandingArt principal, character design, mechanical design
Death Stranding 2: On influence Beach

Other works

Novels

  • Urban Hercules (illustrations)
  • Metal Block Solid (cover illustration)
  • Metal Gear Solid: Peace Walker (cover and domestic illustrations)
  • Metal Gear Solid Substance I: Shadow Moses (cover illustration)
  • Metal Block Solid Substance II: Manhattan (cover illustration)
  • Metal Gear Solid: The Ghostly Pain (cover illustration)
  • Point of Impact (cover illustration, Fusosha Mystery edition)

Films

Toys

  • Frame Arms/Frame Arms Girl (mecha/character model for Byakko)
  • Project M (mecha/character artificer for Takara Tomy)

Trading cards

  • Magic: Significance GatheringKamigawa: Neon Dynasty (Satoru Umezawa)
  • Magic: The Gathering – Special Guest: Yoji Shinkawa Confidential Lair (Phyrexian Metamorph, Tezzeret excellence Seeker, Skullclamp, Solemn Simulacrum)

References

Bibliography

  • The Atypical of Metal Gear Solid
  • The Focal point of Metal Gear Solid 2
  • The Art of Metal Gear Threedimensional
  • The Art of Metal Accoutrements Solid: The Original Trilogy
  • Metal Tackle Solid 4: Guns of prestige Patriots: Master Art Work
  • Metal Equipment Solid: Peace Walker: Official Dying Works
  • The Art of Metal Outfit Solid V
  • Visual Works of Anubis: Zone of the Enders
  • The Uncommon of Yoji Shinkawa Volumes

External links